lvz
|
Continuum LVZ File Format
|
Snrrrub |
📄
Download
|
m8
|
Heretic2 image file format
|
📄
Download
|
map
|
Settlers 2 Gold Edition savegames and Sid Meyer's Colonization map files
|
Fenrisulv |
📄
Download
|
md2
|
Quake2 Model File (md2) Format Specification
|
Daniel E. Schoenblum |
📄
Download
|
md3
|
Quake 3 MD3 file format
|
📄
Download
|
mgi
|
Origin MGI Audio File Formats (.MGI, .TRE)
|
Valery V. Anisimovsky |
📄
Download
|
mhk
|
Broderbund Mohawk Archive Format
|
Gabe Bauman |
📄
Download
|
mix
|
MIX file id calculation function (Command and Conquer)
|
âš Deprecated resource
📄
Download
|
mpq
|
Blizzard MoPaQ Archive Format v1.0
|
Justin Olbrantz |
âš Deprecated resource
📄
Download
|
mus
|
Electronic Arts New Audio File Formats (.ASF, .STR, .MUS, .LIN, .MAP, .WVE, .TGQ, .DCT, .MAD, .UV, .UV2, .BNK, .VIV)
|
Valery V. Anisimovsky |
âš Deprecated resource
📄
Download
|
| Doom/Heretic Music Files
|
Vladamir Arnost |
âš Deprecated resource
📄
Download
|
mve
|
Interplay MVE file format + Code
|
âš Deprecated resource
📄
Download
|
nes
|
Nintendo Entertainment System info
|
âš Deprecated resource
🔗
Link
|
| Nintendo Entertainment System info
|
🔗
Link
|
pak
|
Quake PAK Format
|
Pete McCormick / Albie Cunningham |
📄
Download
|
pgn
|
Portable Game Notation Format
|
Various |
📄
Download
|
| Portable Game Notation Format (MS Word)
|
Various |
📄
Download
|
pig
|
Descent and Descent 2 Sound Effects Formats (.PIG, .S11, .S22)
|
Valery V. Anisimovsky |
âš Deprecated resource
📄
Download
|
| Sound Effects in Descent and Desent II (.PIG, .S11, .S22)
|
Asatur V. Nazarian |
âš Deprecated resource
📄
Download
|
pkr
|
The PKF Scripting Language (PKR/PKD File Format)
|
âš Deprecated resource
📄
Download
|
pod
|
Hellbender .POD file Format Document
|
Biospheric |
âš Deprecated resource
📄
Download
|
qwd
|
QuakeWorld .QWD format
|
âš Deprecated resource
🔗
Link
|
red-alert
|
Red Alert file formats guide (.MIX, .RMT, .TMP, .PCX, .SHP, .DAT, .CPS) v1.4
|
Gavin Pugh |
📄
Download
|
res
|
System Shock unofficial specs
|
🔗
Link
|
rff
|
Blood game data files
|
Matt Saettler |
📄
Download
|
rmt
|
RMT files used in Red Alert
|
Moritz Mertinkat |
📄
Download
|
roq
|
Id Software's .RoQ Video File Format
|
Tim Ferguson |
📄
Download
|
sc2
|
SimCity 2000 saved game files
|
David Moews |
📄
Download
|
sfm
|
Simfarm File Format Documentaion
|
Jeff Connelly |
📄
Download
|
sfx
|
Sierra On-Line Audio File Format Description
|
Asatur V. Nazarian |
📄
Download
|
| Sierra On-Line Audio File Formats (.SFX, .AUD)
|
Valery V. Anisimovsky |
📄
Download
|
| SFX Sound effect file
|
MBDY Productions |
📄
Download
|
sgf
|
Smart Game Format
|
🔗
Link
|
sierra
|
Resource formats used by the Sierra AGI engine
|
âš Deprecated resource
🔗
Link
|
| Resource formats used by the Sierra SCI v0/v1 engines
|
âš Deprecated resource
🔗
Link
|
swd
|
Settlers 2 (Gold Edition) Map Files
|
Fenrisulv |
âš Deprecated resource
📄
Download
|
td4
|
Roller Coaster Tycoon save ame (*.SV4), track (*.TD4), track picture (*.TP4), and scenario (*.SC4) file formats
|
James Hughes |
âš Deprecated resource
🔗
Link
|
tnt
|
Total Annihilation .TNT MAP File Format
|
Saruman & Bobban |
📄
Download
|
tst
|
RPG Tileset (TST) File Format Specification
|
Christopher B. Matthews |
📄
Download
|
twt
|
Carmageddon 2: Carpocalyse Now TWT fileformat
|
the KILLER |
📄
Download
|